Products related to Design:
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Creativity in Art, Design and Technology
This is an open access book. Creativity is a difficult concept, how can it best be defined, understood, applied, and practiced? This book provides important answers to these questions. Technology can enable artists to be more creative. Scientific and artistic thinking give us two complementary tools to understand the complexity of the world, with science reducing subjective experience to essential principles and art intensifying and expanding our experiences. These examples also show how artists can push the boundaries of technology into exciting new realms that have not been explored before.The impact that art and art practice can have on culture, society, and social responsibility is explored in detail through examples and case studies. In addition, the book presents how artists are creating and reflecting cultural and societal resonance in their work.Can other disciplines help artists to be morecreative? All are part of an interrelated wider society and enables artists to develop artwork fit for highly interfaced and conceptually broad contemporary contexts. This is illustrated with examples which show exciting and challenging results. Creativity in Art, Design and Technology is relevant for artists, designers, scientists and technologists. All can benefit in a major way from a greater understanding of creativity, and the ways in which mutual interaction and collaboration enables all areas to develop.The potential for the future is immense and this book signposts the way forward.
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Design Creativity
Design creativity describes the process by which needs are explored and translated into requirements for change.This Element examines the role of design creativity within the context of healthcare improvement.It begins by outlining the characteristics of design thinking, and the key status of the Double Diamond Model.It provides practical tools to support design creativity, including ethnographic/observational studies, personas and scenarios, and needs identification and requirements analysis.It also covers brainstorming, Disney, and six thinking hats techniques, the nine windows technique, morphological charts and product architecting, and concept evaluation.The tools, covering all stages of the Double Diamond model, are supported by examples of their use in healthcare improvement.The Element concludes with a critique of design creativity and the evidence for its application in healthcare improvement.This title is also available as Open Access on Cambridge Core.
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Contemporary Applique : Cutting edge design and techniques in textile art
Appliqué is a classic embroidery technique that has recently been experiencing a revival.Appearing in the most cutting-edge contemporary textile work, it can be interpreted in many different ways – layering, patching, applying, overlaying – and offers endless creative possibilities.Each technical variation of appliqué has traditionally had its own set boundaries, but nowadays all the rules are being broken and the technique has become relevant, up-to-date and suitable for all varieties of textile art. This impressive book takes a fresh look at the world of appliqué and surface embellishment, showing you how to develop distinctive and individual designs, create exciting compositions and use unusual combinations of materials.It covers the traditional variations, including bonded appliqué, broderie perse, cut-away appliqué and Mola work, and explains how the standard techniques can be developed to give exciting results in your own textile work, in both hand and machine embroidery. Accompanying the techniques is a wealth of examples of contemporary appliqué to inspire you.The authors are renowned for their thoughtful, creative but practical approach to teaching textiles, making this book suitable for beginners and established textile artists alike.
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Lamborghini : At the Cutting Edge of Design
Since the unveiling of the Lamborghini Miura – the world’s first V12-powered mid-engine road car – at the 1966 Geneva Motor Show, this marque from Sant’Agata Bolognese with the raging bull emblem has been one of the most famous and desirable purveyors of the supercar.Valentino Balboni, legendary former Lamborghini test driver, has been famously quoted as saying “Lamborghini is a carmaker that makes engines, the job of the designers was to design the engine cover.” Yet, in its almost six decades long history, the supercar maker has constructed just four different engines: the extraordinary Giotto Bizzarrini-designed V12 that powered Lamborghini’s flagships for the best part of five decades, a promising V8 that almost brought the company to its knees, a V10 that uses many Audi components and has been the mainstay of the marque in the last two decades, and lastly another newer V12, powering the Aventador. However, what has really distinguished Lamborghini, has been a series of models with remarkable, groundbreaking shapes, each one a veritable design revolution.Cars like the Miura, the Espada, the Urraco, the Countach and the Diablo astounded and startled automotive fans just as much by their daring shape, form and aesthetic purity, as by their second-to-none engineering and trendsetting packaging.This book celebrates the design history of Lamborghini through numerous period reports and previously unpublished images, delving into the extraordinary shapes and the intrepid personalities who made Lamborghini what it is today. .
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What are the differences between art design and industrial design?
Art design focuses on creating visually appealing and expressive works of art that evoke emotions and convey messages. It is often more subjective and open to interpretation. On the other hand, industrial design is more functional and practical, focusing on creating products that are user-friendly, efficient, and aesthetically pleasing. Industrial design also considers factors such as production processes, materials, and market demands. Overall, while art design is more about creativity and self-expression, industrial design is more about problem-solving and meeting specific user needs.
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What is a design concept in art?
A design concept in art refers to the underlying idea or theme that guides the creation of a piece of artwork. It serves as the foundation for the artistic decisions made by the artist, influencing elements such as composition, color palette, and overall aesthetic. Design concepts can be inspired by various sources, such as emotions, nature, or cultural influences, and help to convey a specific message or evoke a particular feeling in the viewer. Ultimately, the design concept is what ties the artwork together and gives it coherence and meaning.
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How to design the background in art?
When designing the background in art, it's important to consider the overall composition and balance of the piece. Start by choosing a color palette that complements the subject and creates the desired mood. Consider using techniques such as layering, texture, and perspective to add depth and interest to the background. Additionally, think about the level of detail and focus in the background compared to the main subject, ensuring that it enhances the overall visual impact of the artwork.
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What is the quality of Fractal Design?
Fractal Design is known for producing high-quality computer cases and cooling solutions. Their products are well-regarded for their sleek design, solid construction, and efficient cooling performance. Customers often praise Fractal Design for the attention to detail in their products and the overall durability and reliability they offer. Overall, Fractal Design is considered a top choice for those looking for premium PC components.
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Design Technology
This brand new exam practice workbook from Extend Education tells you what to expect from your IB Diploma Programme design technology SL and HL exams!Practice exam papers are one of the best ways to make sure you feel confident, reassured and prepared for your external examinations. With full sets of exam-style papers to work through, Design Technology: TestPrep Workbook is the perfect resource to use as part of your exam revision – whether this is before your mock exams or before the real thing.The TestPrep Workbook series is fully aligned with the latest curriculum from the IB Diploma Programme (DP) andour design technology expertise in this book will guide you through the exam process.With the use of lots of tips and features, this workbook will do the following and more.EXPLAIN what to expect from your design technology SL and HL (Paper 1/Paper 2/Paper 3) exam papers. Find out about the structure of the exam, different question types, how you can expect to be assessed, how marks are assigned and information about the assessment objectives.,SHOW you model answers to different question types with simple and clear annotations.,TEST you using three complete sets of exam papers – the first set includes additional tips, comments and guidance to help you to get to the right answer. The middle set is presented with fewer helpful hints. The final set has no extra help – you can test what you have learned on your own.,Set your timer, read all the instructions, and work through the exam papers. Then, you cancheck your answers in the back of the book!
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Technology Ethics : Responsible Innovation and Design Strategies
Technologies cannot simply be understood as neutral tools or instruments; they embody the values of their creators and may unconsciously reinforce existing inequalities and biases. Technology Ethics shows how responsible innovation can be achieved.Demonstrating how design and philosophy converge, the book delves into the intricate narratives that shape our understanding of technology – from instrumentalist views to social constructivism.Yet, at its core, it champions interactionalism as the most promising and responsible narrative.Through compelling examples and actionable tools this book unravels the nuances of these philosophical positions, and is tailored to foster responsible innovation and thoughtful design.As our everyday lives further intertwine with technology, understanding and implementing these design principles becomes not just beneficial, but essential. This concise and accessible introduction is essential reading for students and scholars of philosophy of technology, engineering ethics, science and technology studies, and human–machine communication, as well as policymakers.
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Art, Design and Technology: Collaboration and Implementation
This book examines how digital technology is being used to assist the artists and designers.The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user.Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces.Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations.The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives.This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it.Such environments have also proved useful in engaging users and visitors with real-time images and interactive art.
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Aviation Design and Innovation
In order to facilitate the safe, efficient and cost effective exchange of passengers and cargo between ground and sky airports require the provision of adequate runways, aircraft manoeuvring areas, cargo sheds and passenger processing facilities.Airports are capital intensive facilities and planning errors which result in the over or under-provision of capacity are both costly and problematic to rectify and so understanding the optimal configuration of passenger terminals is paramount. Of course, the design of passenger terminal buildings is influenced not only by levels of demand, the commercial requirements of airlines and tenant companies, the availability of investment funds and political influence but also by the aircraft that will be using the facility both now and in the future.Indeed, the introduction of the first generation of passenger jets in the 1950s and higher-capacity wide-bodied aircraft in the late 1960s required not only the expansion of gate areas and passenger processing facilities but also the introduction of new technologies such as the travelator, the baggage reclaim carousel and the airbridge.The introduction of the A380 ‘Super Jumbo’ into revenue passenger service in 2007 similarly demanded a reconfiguration of the airports it serves and practitioners need to be cognisant of the options for accommodating a new generation of large aircraft. While large aircraft generally require a lengthy turn around period between flights and the extensive provision of expensive fixed ground support infrastructure, low cost carriers pursue a business model based on very short turnarounds and minimal use of airport infrastructure assets such as airbridges.One of the main challenges facing airport operators is how to accommodate the diverse and dynamic requirements of different operators and these issues are addressed in this Volume.Traditionally, aircraft were made and manufactured by small companies within one country but as costs have increased and technology has become more sophisticated, a relatively small number of manufacturers, which are supported by international supply chains, have come to dominate the commercial aircraft market. Originally, all aviation jet fuels were derived from crude oil.However, concerns about future oil supply and energy security combined with the need to improve aviation’s environmental performance and sustainability has driven the development of alternative fuel sources.However, the development and adoption of alternative aviation fuels is not straightforward and the Volume examines the opportunities and challenges of widespread biofuel adoption in terms of production capacity, emissions reductions, cost and commercial viability.The final essays in this Volume address business model innovation in the airline and airport sector and include considerations of the future evolution of low cost carriers, the potential for airline-airport alliances and the development of multi-airport multinational operating companies.
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Do you prefer interior design or graphic design?
As an AI, I don't have personal preferences. However, both interior design and graphic design are important and have their own unique appeal. Interior design focuses on creating functional and aesthetically pleasing spaces, while graphic design involves creating visual concepts to communicate ideas. Both fields require creativity and attention to detail, and each offers its own set of challenges and opportunities for artistic expression.
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Is art necessary for a future art or design study?
Art is essential for a future art or design study as it provides a foundation for creativity, critical thinking, and visual communication skills. Studying art allows individuals to develop their artistic abilities, explore different techniques and mediums, and gain a deeper understanding of art history and theory. Additionally, art helps students cultivate their unique artistic voice and perspective, which are crucial for success in a future art or design career.
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What is the difference between design and art?
Design is typically focused on solving a specific problem or meeting a particular need, often with a practical or functional purpose in mind. It involves creating something with a specific goal in mind, such as a product or system. Art, on the other hand, is more about self-expression, creativity, and evoking emotions or ideas. It is often more open to interpretation and can be created for the sake of beauty or expression rather than a specific function. While both design and art involve creativity and skill, the main difference lies in their intended purpose and outcome.
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Is it worthwhile to study design or art?
Studying design or art can be worthwhile for those who have a passion for creativity and visual expression. It can lead to fulfilling careers in fields such as graphic design, fashion design, interior design, and fine arts. Additionally, studying design or art can help individuals develop critical thinking, problem-solving, and communication skills that are valuable in many industries. However, it's important to consider personal interests and career goals before pursuing a degree in design or art.
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